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package main

import (
	"main/subex"
	"main/walk"
	"fmt"
)

type Command interface {
	exec(*ProgramState)
	String() string
}

type PrintValueCommand struct {}
func (cmd PrintValueCommand) exec(state *ProgramState) {
	err := state.out.Write(walk.WalkItem {
		Path: state.path,
		Value: state.value,
	})
	if err != nil {
		panic("Error while outputting")
	}
	state.pc++
}
func (cmd PrintValueCommand) String() string {
	return "p"
}

type NextCommand struct {}
func (cmd NextCommand) exec(state *ProgramState) {
	nextItem, err := state.in.Read()
	if err != nil {
		panic("Missing next value")
	}
	state.value = nextItem.Value
	state.path = nextItem.Path
	state.pc++
}
func (cmd NextCommand) String() string {
	return "n"
}

type AppendNextCommand struct {}
func (cmd AppendNextCommand) exec(state *ProgramState) {
	nextItem, err := state.in.Read()
	if err != nil {
		panic("Missing next value")
	}
	state.value = append(state.value, nextItem.Value...)
	state.path = nextItem.Path
	state.pc++
}
func (cmd AppendNextCommand) String() string {
	return "N"
}

type DeleteValueCommand struct {}
func (cmd DeleteValueCommand) exec(state *ProgramState) {
	state.value = nil
	state.pc++
}
func (cmd DeleteValueCommand) String() string {
	return "d"
}

type DeletePathCommand struct {}
func (cmd DeletePathCommand) exec(state *ProgramState) {
	state.path = nil
	state.pc++
}
func (cmd DeletePathCommand) String() string {
	return "D"
}

func runSubex(state subex.Transducer, in walk.ValueList) (walk.ValueList, bool) {
	out, error := subex.RunTransducer(state, in)
	if error {
		return nil, true
	}
	return out, false
}

type SubstituteValueCommand struct {
	subex subex.Transducer
}
func (cmd SubstituteValueCommand) exec(state *ProgramState) {
	newValue, err := runSubex(cmd.subex, state.value)
	if err {
		state.pc++
	} else {
		state.pc += 2
		state.value = newValue
	}
}
func (cmd SubstituteValueCommand) String() string {
	return "s/.../"
}

type SubstitutePathCommand struct {
	subex subex.Transducer
}
func (cmd SubstitutePathCommand) exec(state *ProgramState) {
	newPath, err := runSubex(cmd.subex, state.path)
	if err {
		state.pc++
	} else {
		state.pc += 2
		state.path = newPath
	}
}
func (cmd SubstitutePathCommand) String() string {
	return "S/.../"
}

type NoopCommand struct {}
func (cmd NoopCommand) exec(state *ProgramState) {
	state.pc++
}
func (cmd NoopCommand) String() string {
	return "o"
}

type SwapXRegCommand struct {}
func (cmd SwapXRegCommand) exec(state *ProgramState) {
	v := state.value
	state.value = state.xreg
	state.xreg = v
	state.pc++
}
func (cmd SwapXRegCommand) String() string {
	return "x"
}

type AppendXRegCommand struct {}
func (cmd AppendXRegCommand) exec(state *ProgramState) {
	state.xreg = append(state.xreg, state.value...)
	state.pc++
}
func (cmd AppendXRegCommand) String() string {
	return "X"
}

type SwapYRegCommand struct {}
func (cmd SwapYRegCommand) exec(state *ProgramState) {
	v := state.value
	state.value = state.yreg
	state.yreg = v
	state.pc++
}
func (cmd SwapYRegCommand) String() string {
	return "y"
}

type AppendYRegCommand struct {}
func (cmd AppendYRegCommand) exec(state *ProgramState) {
	state.yreg = append(state.yreg, state.value...)
	state.pc++
}
func (cmd AppendYRegCommand) String() string {
	return "Y"
}

type SwapZRegCommand struct {}
func (cmd SwapZRegCommand) exec(state *ProgramState) {
	v := state.value
	state.value = state.zreg
	state.zreg = v
	state.pc++
}
func (cmd SwapZRegCommand) String() string {
	return "z"
}

type AppendZRegCommand struct {}
func (cmd AppendZRegCommand) exec(state *ProgramState) {
	state.zreg = append(state.zreg, state.value...)
	state.pc++
}
func (cmd AppendZRegCommand) String() string {
	return "Z"
}

type SwapPathCommand struct {}
func (cmd SwapPathCommand) exec(state *ProgramState) {
	v := state.value
	state.value = state.path
	state.path = v
	state.pc++
}
func (cmd SwapPathCommand) String() string {
	return "k"
}

type AppendPathCommand struct {}
func (cmd AppendPathCommand) exec(state *ProgramState) {
	state.path = append(state.path, state.value...)
	state.pc++
}
func (cmd AppendPathCommand) String() string {
	return "K"
}

type JumpCommand struct {
	destination int
}
func (cmd JumpCommand) exec(state *ProgramState) {
	state.pc = cmd.destination
}
func (cmd JumpCommand) String() string {
	return fmt.Sprintf("b%v", cmd.destination)
}

// Placeholder as the branch destination may not have been parsed when the branch command is
// Should never appear in a program to actually be run
type BranchPlaceholderCommand struct {
	label rune
}
func (cmd BranchPlaceholderCommand) exec(state *ProgramState) {
	panic("Tried to execute a BranchPlaceholderCommand!!!")
}
func (cmd BranchPlaceholderCommand) String() string {
	return fmt.Sprintf("b%c", cmd.label)
}